Introduction

 Basic Quake

 Advanced Techniques
Intro to Techniques
Shoot Ground
Sounds
More Sounds
Rocket Jumping
Underwater
More Water

 Artifacts

 1on1 Strategies

 E1M2 Guide

 DM6 Guide

 DM6 Guide Part2

 DM3 Guide

 DM3 Guide Part2

 DM3 Guide Part3

 DM2 Guide

 DM2 Guide Part2
 


Advanced Techniques
    Now that you're through all of the overt aspects of the game, there are many aspects of the game, which are less obvious, but imminently important. These "advanced techniques" can immensely help your game if you are not already employing them. With practice, these abilities can dramatically affect your game, and after a while you'll wonder how you ever played without them.

    Learning to shoot the ground below your opponents' feet can potentially increase your hit rate by an order of magnitude, while effective rocket jumping and help you reach hidden areas, take shortcuts to weapons and artifacts, or even escape fights if needed. Learning the sounds of the Quake world will give you an amazingly accurate grasp of your enemy's whereabouts and condition, and mastering the art of fighting in and out of water can aid tremendously in obtaining a more powerful weapon or preventing a fleeing enemy his escape. Strategy aside, mastering these techniques are what separate the newbies from the players.  
     

    Just heard Spear pick up
    the Grenade Launcher...


    ...a quick rocket jump to
    beat him to the Red Armor...


    ...and say hello while
    you're in the air!


Next: Shooting the Ground





Basic Movement
Shooting the Ground